
I write science fiction, fantasy, horror, and Tainofuturism! My debut novella, SORDIDEZ, has a sequel coming in 2027 called CACIQUES.
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Free Stories
Subsidence (2025) | Future Tense

With a simple gesture, he toggles down his extension emitter, reducing his layer field to “minimalist” mode. In that instant, a cartoonish Ronald McDonald perched above the restaurant’s golden arches dissolves into a pixelated smoke of red and maize-gold. -E.G. Condé
Synopsis: In a near-future gentrified Philadelphia, a grumpy data center technician, joined by his equally grumpy young assistant, must thwart a cascading system failure that is destabilizing the generative reality (GR) applications that are commonplace. Will they prevail?
Somnambulist (2022) | Reckoning

They had survived extinction before. They could survive it again.
– E.G. Condé
Synopsis: The last remnant of the Taíno awakens in the cosmos to rekindle the flora and fauna of extinct Caribbean archipelagoes, but horrifying abominations of techno-capitalism stand in their way.

An indigenous futurism novella.
“Brutal, mystical & deeply felt speculative debut”
– Publishers Weekly Starred Review
- International Latino Book Award, Best LGTBQ+ Book
- Indie Ink Award, Best Latine Representation
- Best Books of 2023, NPR
- Ignyte Award Nomination, Best Novella


E.G. Condé writes science fiction, fantasy, horror, & Taínofuturism.
E.G. Condé (he/him/Él) is a queer Boricua writer of speculative fiction. He is one of the creators of Taínofuturism, an emerging genre of art and storytelling that imagines decolonized futures that center indigenous Caribbean traditions and cosmologies. Condé is the author of Sordidez, an indigenous futurism novella set in near-future Puerto Rico (Stelliform Press). His short fiction appears in Future Tense, AnalogSF, Interzone, Reckoning, Solarpunk Magazine, and other venues.
Condé lives another life as an anthropologist of technology and advocate for sustainable digital infrastructure. When he isn’t conjuring up faraway universes, you might find him hiking through sand dunes or playing 2D RPGs from the 1990s.